Radial drum machine update

I’m planning to be done with my thesis by (gulp) December. My collaborator Chris and I got a basic prototype of the radial drum machine together over the summer using Max and Javascript. What we learned is that you don’t want to do an audio app in Max and Javascript, since it will be single-threaded …

Designing music learning experiences with technology

This semester I’m working as a research assistant to Alex Ruthmann at NYU. The job includes helping him with a new joint music education and music technology  class, Designing Technologies & Experiences for Music Making, Learning and Engagement. Here’s the bibliography. The central class project is to create a music education technology experience — a lesson …

Making it easier to be musical

Alex Ruthmann, in a blog post discussing music-making with the educational multimedia programming environment Scratch, has this to say: What’s NOT easy in Scratch for most kids is making meaningful music with a series of “play note”, “rest for”, and “play drum” blocks. These blocks provide access to music at the phoneme rather than morpheme …

How to promote flow in music students

Continuing my research into the use of games in music education, I found this: Custodero, L. (2002). Seeking challenge, finding skill: Flow experience in music education. Arts Education and Policy Review, 103(3), 3–9. The best music education happens in states of flow, as described by Mihaly Csikszentmihalyi: the feeling of energized focus brought on by …

The Nirvana effect

I’m currently working on a book chapter about the use of video games in music education. While doing my research, I came across a paper by Kylie Peppler, Michael Downton, Eric Lindsay, and Kenneth Hay, “The Nirvana Effect: Tapping Video Games to Mediate Music Learning and Interest.” It’s a study of the effectiveness of Rock Band …

The radial drum machine: background and inspiration

Update: I now have a functioning prototype of my app. If you’d like to try it, get in touch. My NYU masters thesis is a drum programming tutorial system for beginner musicians. It uses a novel circular interface for displaying the drum patterns. This presentation explains the project’s goals, motivations and scholarly background. If you …

My thesis proposal

For those of you curious about what I’m up to in grad school, this is the big thing. Pardon the stilted language, but, you know, academia. See the slideshow! Update: I now have a functioning prototype of my app. If you’d like to try it, get in touch. Title The Drum Loop: a Self-Guided Tutorial …

User Interface Design for Music Learning Software

Computers have revolutionized the composition, production and recording of music. However, they have not yet revolutionized music education. While a great deal of educational software exists, it mostly follows traditional teaching paradigms, offering ear training, flash cards and the like. Meanwhile, nearly all popular music is produced in part or in whole with software, yet …

Using Ableton Live to teach music

Here’s a presentation I gave at the December 2012 Advanced Ableton User Meetup at Tekserve, hosted by Hank Shocklee of Public Enemy. I speak about how useful Ableton Live is as a music teaching tool, using Gnarls Barkley’s “Crazy” as an example. Very shortly after I concluded my talk, my wife went into labor with …