Mixing “Call Me Maybe”

Sound On Sound magazine ran this highly detailed account of mixing the inescapable summer jam of 2012. It’s the most thorough explanation of a contemporary pop song’s mix process that I’ve ever read. The specifics of the gear and the plugins are interesting, but the main takeaway is just how complex and nuanced the soundscape …

Listening, hearing, and the infinite loop

Rob Walker wrote a blog post listing different strategies for how to pay attention. (Update: he later wrote a whole book about it, I’m quoted in it.) Deep attention makes the difference between looking at something and actually seeing it. Rob is talking mostly to visual artists and designers, but his methods work well for …

How should we be teaching music technology?

This semester, I had the pleasure of leading an independent study for two music students at Montclair State University. One was Matt Skouras, a grad student who wants to become the music tech teacher in a high school. First of all, let me just say that if you’re hiring for such a position in New …

Composing for controllerism

My first set of attempts at controllerism used samples of the Beatles and Michael Jackson. For the next round, I thought it would be good to try to create something completely from scratch. So this is my first piece of music created specifically with controllerism in mind. The APC40 has forty trigger pads. You can …

Toward a statement of purpose

I’m in the process of applying for a PhD in music education, and I have to come up with a statement of purpose. Here’s my most current draft. I dream of a world where music education serves everyone, not just potential classical virtuosos, with a radically revised curriculum that erases the distinction between “school music” …

Ableton Session View and instrument design

We usually think of “recorded” and “live” as two distinct and opposed forms of music. But technology has been steadily eroding the distinction between the two. Controllerism is a performance method using specialized control surfaces to trigger sample playback and manipulate effects parameters with the full fluidity and expressiveness of a conventional instrument. Such performance …

All student work should go on the web

Well, it’s official. All of my students are now henceforth required to post all music assignments on SoundCloud. It solves so many problems! No fumbling with thumb drives, no sharing of huge files, no annoyances with incompatible DAWs. No need to mess with audio-hostile Learning Management Systems. Everyone gets to listen to everyone else’s music. …

Electronic music tasting menu

Right now I’m teaching music technology to a lot of classical musicians. I came up outside the classical pipeline, and am always surprised to be reminded how insulated these folks are from the rest of the culture. I was asked today for some electronic music recommendations by a guy who basically never listens to any …

Digital audio basics

Before you can understand how digital audio works, you need to know a few things about the physics of sound. This animation shows a sound wave emanating through the air from a circular source — imagine that it’s a drum or cymbal. As you can see, sound is a wave, like a ripple in a …

The great music interface metaphor shift

I’m working on a long paper right now with my colleague at Montclair State University, Adam Bell. (Update: here’s the paper.) The premise is this: In the past, metaphors came from hardware, which software emulated. In the future, metaphors will come from software, which hardware will emulate. The first generation of digital audio workstations have …