Carl Sagan explains why Pong is good for you

From from Sagan’s highly-recommended 1977 book The Dragons Of Eden: There is a popular game, sometimes called Pong, which simulates on a television screen a perfectly elastic ball bouncing between two surfaces. Each player is given a dial that permits him to intercept the ball with a movable “racket”. Points are scored if the motion …

Catch my presentation at the Ableton Advanced Users Meetup

On November 1st, I’ll be presenting strategies for using Ableton as a music teaching tool at the Ableton Advanced Users Meetup sponsored by Shocklee Interactive and Tekserve. The lineup also includes AfroDJMac, Brian Jackson, Ben Casey, Thomas Piper, DVS and DJ Juice E. Be there!

Silver Apples of the Moon

Discussing “Silver Apples Of The Moon” puts me in a quandary. I like Morton Subotnick personally, and very much enjoyed studying with him. I appreciate his desire to liberate the world from the shackles of keyboard-centric thinking. There’s no question that his music is personal, original and forward-thinking. But I find myself unable to emotionally …

Dreaming of a masters thesis

Update: see a more formal draft of my thesis proposal. For my NYU masters thesis in Music Technology, I’m designing a beginner-oriented music learning app for the iPad and similar devices. It will approach music the way I wish I had been taught it, and the way I’ve been teaching it to my private students. …

User interface case study: iOS Garageband

Apple has long made a practice of giving away cool software with their computers. One of the coolest such freebies is Garageband. It’s a stripped down version of Logic aimed at beginners, and it’s a surprisingly robust tool. The software instruments and loops sound terrific, the interface is approachable, and it’s generally a great scratchpad. …

User interface case study: Propellerheads Figure

As I contemplate my masters thesis, I’m looking for good examples of beginner-centric musical user interface design. Propellerhead’s new Figure app has been a source of inspiration for me. It’s mostly wonderful, and even its design flaws are instructive. I have a long history with Propellerhead’s software, beginning with Rebirth in 1998. I’ve made a …

My first foray into iOS music

I’ve toyed around with several iPhone and iPad music apps. Many are intriguing and fun, but few have inspired me into making “real” music. In preparation for the next Disquiet Junto project, I downloaded Nodebeat and tried some improvisation. The app combines randomness and control in an intriguing way. I also like the fine microtonal …

Inside Morton Subotnick’s studio

Update: one of the photos below currently appears on Mort’s Wikipedia page. Pretty cool. The seminar I’ve been taking with Morton Subotnick is sadly drawing to a close. As part of the end of the semester, we were invited to Professor Subotnick’s home studio, a few blocks from NYU, to get a demonstration of the …

Programming languages as musical instruments

Alan Blackwell and Nick Collins. The Programming Language as a Musical Instrument. In P. Romero, J. Good, E. Acosta Chaparro & S. Bryant (Eds). Proc. PPIG 17, pp. 120-130. Any musician who wants to be competent with digital production tools has to take on qualities of a programmer. Music notation is itself a “programming language” …