The Groove Pizza is a playful tool for creating grooves using math concepts like shapes, angles, and patterns. Here’s a beat I made just now. Try it yourself! This post explains how and why we designed Groove Pizza.
Category Archives: Software
Inside the aQWERTYon
Update: try the Theory aQWERTYon! The MusEDLab and Soundfly just launched Theory For Producers, an interactive music theory course. The centerpiece of the interactive component is a MusEDLab tool called the aQWERTYon. You can try it by clicking the image below. (You need to use Chrome.) In this post, I’ll talk about why and how we developed the …
Ethan’s Trax
Ethan’s Trax is an iTunes playlist I maintain that includes all of the music I’ve ever recorded. Well, more accurately, it’s all of the music that I care to be reminded of. I haven’t included every draft and dead end. But if a track has any artistic or sentimental value whatsoever to me, it’s in Ethan’s Trax. As of this writing, …
Here’s what’s cooking with the NYU MusEDLab
I’m a proud member of the NYU Music Experience Design Lab, a research group that crosses the disciplines of music education, technology, and design. Here’s an overview of our many ongoing projects.
User interface case study: Patterning
The folks at Olympia Noise Co recently came out with a new circular drum machine for iOS called Patterning, and it’s pretty fabulous. The app’s futuristic look jumps right out at you: flat-colored geometric shapes with zero adornment, in the spirit of Propellerhead Figure. There’s nothing on the screen that doesn’t function in some way. It’s a …
Prototyping Play With Your Music: Theory
I’m part of a research group at NYU called the Music Experience Design Lab. One of our projects is called Play With Your Music, a series of online interactive music courses. We’re currently developing the latest iteration, called Play With Your Music: Theory. Each module presents a “musical simple,” a short and memorable loop of …
Pedagogical remixing with Splice
My newest music student is a gentleman named Rob Precht. As is increasingly the case with people I teach privately, Rob lives many time zones away, and he and I have never met face to face. Instead, we’ve been conducting lessons via a combination of Skype and Splice. It’s the first really practical remote music …
What even is digital art
The mighty river of social media recently brought an essay to my attention, The Arts Electric by Tom Uglow. His central point is that the computer has not yet fulfilled its potential as an art medium. I started out agreeing with him, and ended thinking he’s missing the point. Let’s dissect!
Mobile music app recommendations
Phones and tablets have rich potential as musical instruments. Here’s my list of interesting music apps. The iOS apps are ones that I’ve personally used and enjoyed. I haven’t tried most of the Android ones, but they were recommended by people whose opinions I trust.
Why is there so much Auto-Tune on everything?
See also an explanation of how Auto-Tune works When we talk about Auto-Tune, we’re talking about two different things. There’s the intended use, which is to subtly correct pitch problems (and not just with vocalists; it’s extremely useful for horns and strings.) The ubiquity of pitch correction in the studio should be no great mystery; …
Continue reading “Why is there so much Auto-Tune on everything?”