My NPR debut

On Tuesday, July 17, I appeared on the Colin McEnroe Show on Connecticut Public Radio to talk about my pet topic, remixes and mashups. The great DJ Earworm was on the show too, which I was totally geeked out about. You can stream or download the show here. Or listen to my remix of it:
http://soundcloud.com/ethanhein/npr-mashup-show-mashup
My friend Jesse had a lot to say about the discussion on the program. Read his response (and my response to his response.)
http://www.flickr.com/photos/ethanhein/7591250314/in/photostream
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Dreaming of a masters thesis

Update: see a more formal draft of my thesis proposal.

For my NYU masters thesis in Music Technology, I’m designing a beginner-oriented music learning app for the iPad and similar devices. It will approach music the way I wish I had been taught it, and the way I’ve been teaching it to my private students.

I’m motivated in this project by a few axiomatic beliefs:

  • Everyone is born with the capacity to learn music. That capacity just needs to be activated in the right way.
  • Anyone can and should participate in music actively. Like cooking or sports, music need not be totally mastered to benefit the participant, and it should definitely not be the exclusive province of specialists.
  • Beginners should study music they’re familiar with, and that they like.
  • Music teaching for beginners should follow an Afrocentric paradigm that relates to pop, rock and hip-hop. That means starting with rhythm, and treating melodic instruments as percussion.

So here’s what this means for music teaching.

  • Beginners should learn pentatonics first, then mixolydian. Music education customarily begins with the major scale, but pentatonics and mixolydian are closer to pop, rock, hip-hop and dance common practice.
  • Beginners should work modally for a long time. Being constrained to a certain unvarying group of notes frees up mental bandwidth to think melodically and rhythmically. The best mode to work in is the ambiguous major/minor tonality of the blues. Again, this reflects the majority of the American mainstream.
  • Only after becoming familiar with blues should students embark on the major scale and diatonic harmony. Traditional music theory pedagogy is based on rules laid down in the eighteenth century. While these rules are of historical interest, their conflict with current music makes them tedious and alienating.

The app will start with drum programming, giving you templates for basic dance styles (hip-hop, techno, rock) and letting you customize them. Once you have some mastery of loop programming and rhythms, the app takes you into basic MIDI sequencing, first with single-note basslines, then simple pentatonics, and on to chords. For the visual aesthetic, I plan to avoid skeuomorphism entirely. The interface will consist entirely of geometric shapes in flat colors and large text. Here’s a concept image:

Minimalist sequencer

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User interface case study: iOS Garageband

Apple has long made a practice of giving away cool software with their computers. One of the coolest such freebies is Garageband. It’s a stripped down version of Logic aimed at beginners, and it’s a surprisingly robust tool. The software instruments and loops sound terrific, the interface is approachable, and it’s generally a great scratchpad. However, Garageband isn’t a good way to learn about music. It gives you a lot of nice sounds, but offers no indication whatsoever as to what you’re supposed to do with them. To get a decent-sounding track, you need to come pre-equipped with a fair bit of musical knowledge.

A young guitar student of mine is a good example. After only his third lesson, he jumped on Garageband and tried writing a song, mostly by throwing loops together. I admire his initiative, but the result was jagged and disjointed, lacking any kind of structural logic. It’s natural that a first effort would be a mess, but I felt a missed opportunity. At no point did the program ever suggest that the kid’s loops would sound best in groups of two, four, eight or sixteen. It didn’t suggest he organize his track into sections with symmetrical lengths. And it didn’t suggest any connection between one chord and another. Seeing enough other beginners struggle with Garageband makes me think that it isn’t really for novices after all. It seems to be pitched more toward dads in cover bands, who have some half-remembered knowledge of chord progressions and song forms and who just need a minimum of prodding to start putting together tracks on the computer.

The iPad version of Garageband is a much better experiential learning tool. Its new touch-specific interfaces encourage the playful exploration at the heart of music-making. The program isn’t trying to be particularly pedagogical, but its presets and defaults nevertheless implicitly give valuable guidance to the budding producer or songwrter. And while it’s quite a bit more limited than the desktop version, those limitations are strengths for beginner purposes.

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User interface case study: Propellerheads Figure

As I contemplate my masters thesis, I’m looking for good examples of beginner-centric musical user interface design. Propellerhead’s new Figure app has been a source of inspiration for me. It’s mostly wonderful, and even its design flaws are instructive.

Figure drum programming interface

I have a long history with Propellerhead’s software, beginning with Rebirth in 1998. I’ve made a lot of good music with their stuff, but have also experienced a lot of frustration, mostly due to their insistence on slathering everything with unhelpfully “realistic” design.

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Graceland

I recently saw Under African Skies, the documentary about Paul Simon’s Graceland, and it was spellbinding. The music is so beautiful, the politics are so agonizing.

I watched it with my mom and sister, which is appropriate since Graceland was in heavy rotation through my childhood. Mom isn’t a big pop scholar and knew next to nothing about the album beyond the fact that she likes it. My sister had some dim awareness of the politics, but not much more. I’ve studied the music closely but only had a vague grasp of the human story. So the film was quite a revelation for all of us, a whole new dimension to an artifact that’s both utterly familiar and mysterious. I think it hits the art houses in a few weeks. Do not miss it.

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Who cares if you listen?

I pride myself on having big ears, on listening to everything I can and trying to find the beauty in it. I’ve learned to enjoy some aspect of just about every kind of music. Every kind except one: high modernist twentieth century classical music. I just can not deal with it, at all. But I’m in music school now, and am having to confront modernism, listen to it, write about it, and produce it. So I’m trying to figure out whether I’m missing something, or whether the whole musical academic elite is out of its collective mind. Spoiler alert: I lean toward the latter.

The title of this post refers to an infamous essay by Milton Babbitt. He says that modern classical will never have an audience beyond its practitioners, and that it shouldn’t even bother to try.

I am concerned with stating an attitude towards the indisputable facts of the status and condition of the composer of what we will, for the moment, designate as “serious,” “advanced,” contemporary music.

I do not like the terms “serious” and “advanced” when self-applied by classical composers.

The general public is largely unaware of and uninterested in [the contemporary composer’s] music. The majority of performers shun it and resent it. Consequently, the music is little performed, and then primarily at poorly attended concerts before an audience consisting in the main of fellow ‘professionals’. At best, the music would appear to be for, of, and by specialists.

My question is this. Are we all missing out on something important because we’re unwilling to do the work? Or are we rightly shunning the music because it’s unbearable?

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My first foray into iOS music

I’ve toyed around with several iPhone and iPad music apps. Many are intriguing and fun, but few have inspired me into making “real” music. In preparation for the next Disquiet Junto project, I downloaded Nodebeat and tried some improvisation.

The app combines randomness and control in an intriguing way. I also like the fine microtonal control it gives you. You can also use it as a MIDI controller for other software, though I haven’t given that a try yet. If you want to try it for yourself and you don’t have an iOS or Android device, you can snag the desktop version, for free no less.

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Inside Morton Subotnick’s studio

Update: one of the photos below currently appears on Mort’s Wikipedia page. Pretty cool.

The seminar I’ve been taking with Morton Subotnick is sadly drawing to a close. As part of the end of the semester, we were invited to Professor Subotnick’s home studio, a few blocks from NYU, to get a demonstration of the setup he uses in performances.

Morton Subotnick's World of Music

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Originality in Digital Music

This post is longer and more formal than usual because it was my term paper for a class in the NYU Music Technology Program.

Questions of authorship, ownership and originality surround all forms of music (and, indeed, all creative undertakings.) Nowhere are these questions more acute or more challenging than in digital music, where it is effortless and commonplace to exactly reproduce sonic elements generated by others. Sometimes this copying is relatively uncontroversial, as when a producer uses royalty-free factory sounds from Reason or Ableton Live. Sometimes the copying is legally permissible but artistically dubious, as when one downloads a public-domain Bach or Scott Joplin MIDI file and copies and pastes sections from them into a new composition. Sometimes one may have creative approval but no legal sanction; within the hip-hop community, creative repurposing of copyrighted commercial recordings is a cornerstone of the art form, and the best crate-diggers are revered figures.

Even in purely noncommercial settings untouched by copyright law, issues of authorship and originality continue to vex us. Some electronic musicians feel the need to generate all of their sounds from scratch, out of a sense that using samples is cheating or lazy. Others freely use samples, presets and factory sounds for reasons of expediency, but feel guilt and a weakened sense of authorship. Some electronic musicians view it as a necessity to create their tools from scratch, be they hardware or software. Others feel comfortable using off-the-shelf products but try to avoid common riffs, rhythmic patterns, chord progressions and timbres. Still others gleefully and willfully appropriate and put their “theft” of familiar recordings front and center.

Is a mashup of two pre-existing recordings original? Is a new song based on a sample of an old one original? What about a new song using factory sounds from Reason or Ableton Live? Is a DJ set consisting entirely of other people’s recordings original? Can a bright-line standard for originality or authenticity even exist in the digital realm?

I intend to parse out our varied and conflicting notions of originality, ownership and authorship as they pertain to electronic music. I will examine perspectives from musicians and fans, jurists and journalists, copyright holders and copyright violators. In so doing, I will advance the thesis that complete originality is neither possible nor desirable, in digital music or elsewhere, and that the spread of digital copying and manipulation has done us a service by bringing the issue into stark relief.

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